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Visual Media Specialist I

ebfr.fa.us2|cx_3001

Hanover, MD

  • Full Time
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About the role

The Visual Media Specialist I supports Oceaneering Technologies (OTECH) by creating foundational visual content that enhances communication, documentation, training, and system understanding for the complex robotic, subsea, and autonomous systems OTECH designs and builds.


This role requires a strong creative foundation and the ability to apply visual communication principles across multiple mediums—such as graphic design, illustration, basic animation, and photo/video support—to convey technical information clearly and accurately.


The Visual Media Specialist I collaborates closely with engineers, technicians, project managers, and senior creative staff to translate technical concepts into high quality visual outputs while learning OTECH standards, tools, and workflows.
 

  • Produce visual assets such as graphics, illustrations, icons, and simple animations.
  • Support senior team members on larger or more complex projects.
  • Edit and retouch photography and assist with basic video editing motions.
  • Follow established brand, style, and accessibility guidelines.
  • Prepare production‑ready files for print, digital, and multimedia deliverables.
  • Manage tasks with oversight, communicating risks, needs, or timeline impacts promptly.
  • Participate in project reviews and apply feedback constructively.
  • Maintain organized file structures and version control.

Required Qualifications

  • Proficiency in Adobe Creative Cloud (Illustrator, Photoshop, InDesign; After Effects).
  • Exposure to Autodesk Maya or other 3D software and willingness to learn 3D fundamentals.
  • Foundational understanding of visual design principles.
  • Ability to balance multiple tasks and meet deadlines.
  • Strong attention to detail with willingness to learn new tools and disciplines.
  • Ability to obtain and maintain a United States Government Department of Defense Security Clearance.
  • US citizen.

Preferred Qualifications

  • Exposure to animation, 3D, illustration, or other multimedia.
  • Experience working in a creative, technical, or engineering‑adjacent environment.
  • 0–2+ years professional experience or equivalent project portfolio.